What makes a game a game? (Part 1)
In the first of a series of posts exploring "what makes a game a game", Max Gawryla discusses why people often disagree using his own three pillars of gaming.
17 May 2026
In the first of a series of posts exploring "what makes a game a game", Max Gawryla discusses why people often disagree using his own three pillars of gaming.
10 May 2026
Sophie Gawryla, Trustee and Demogod at VoNCon, explores the difficult relationship we have with uncertainty, and how board games can be the perfect antidote.
4 May 2026
Max Gawryla, Trustee and Demogod at VoNCon, discusses the magic of gaming: what is the magic circle and why does it draw people in?
3 May 2026
Sophie Gawryla, Trustee and Demogod at VoNCon, explores how board games create space for real connections and how coming together in social spaces can positively impact both physical and mental health.