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What makes a game a game? (Part 1)

17 May 2026

In the first of a series of posts exploring "what makes a game a game", Max Gawryla discusses why people often disagree using his own three pillars of gaming.

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Why your brain hates uncertainty

10 May 2026

Sophie Gawryla, Trustee and Demogod at VoNCon, explores the difficult relationship we have with uncertainty, and how board games can be the perfect antidote.

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The magic of coming together to game

4 May 2026

Max Gawryla, Trustee and Demogod at VoNCon, discusses the magic of gaming: what is the magic circle and why does it draw people in?

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Fostering friendships through gaming

3 May 2026

Sophie Gawryla, Trustee and Demogod at VoNCon, explores how board games create space for real connections and how coming together in social spaces can positively impact both physical and mental health.

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